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Nintendo Wii U Needs Demo Changes Now

Written by William G Chandler Jr., May 7th, 2016


The Nintendo Wii U needs a heavier demonstration software program. In an article by Jason Schreier How To Find Demos On Xbox One, at Kotaku, Microsoft’s console does not have to worry about it. In an article at PlayStation 4 Magazine, check out the complete list of all PS4 demos and Free-to-Play games, Sony gives their customers what they want. Nintendo needs more demonstrations for its console.

Nintendo Wii U Needs Demo Changes Now

I am cheap. However, the comfort of access to a free portion of a game, before you purchase the complete game, is priceless. Nintendo Wii U has demos. It needs a complete demo program for now, and going forward.

How can it help the Nintendo Wii U now? It can literally show a massive change in Nintendo’s thought processes. Pokken Tournament has one. Bayonetta 2 has a solid demonstration. Sonic Lost World and Wonderful 101 have demonstrations. This is not enough. All of their games need one.

A new player could play the different Zelda game demos and get a basic of idea of others’ passion for the series. Players can find a reason to invest in Space Roads, by Wurd Industries. This is a racing title. There is fantastic video, written, and image presentation. However, a strong demonstration of just a few levels might make this your favorite game. At Giant Bomb, in the forum What PS one sample (demo) disc did you have? What games were on it, Sony, new to gaming, understood that a preview of games for their young console mattered. A CD-rom, with some game content, promoted the console.

Everything is digital today. Nintendo did make some demonstrations, but they need an all-inclusive experience.

First, Nintendo needs to fall in line with this practice at the end of the Wii U’s life cycle. Access to both third- and first-party content, in demonstration form, can mean Nintendo puts themselves on the same level as other designers, and not above them. Go into the Nintendo E shop. Under the demos tab, Nintendo seems to highlight the games that need the most attention. Pokken Tournament can sell itself. The game, published by Nintendo and Bandai Namco Entertainment, has a demonstration. This can appeal to players who follow Pokemon, and come from Tekken’s heritage.

More titles people are not sure about can find likes, and dislikes. Paranautical Activity, by Digerati Distribution, needs one. This is a first-person shooter. Nintendo needs more first-person titles. The video for the game looks solid. The images call to you. However, the game has no demonstration. You can pay $11 for the game, or pass it all together. Most people choose to pass the titles, because they might not be sure.

Second, the timeliness of demonstration distribution is important. Art of Balance, by Shin’en Multimedia, is a title you may or may not like, but you might try. When it first released, the game had only reviews, images, and videos. Weeks later, Nintendo introduced a game demo. Demonstrations can sell titles, too, Nintendo.

Demo 1 (SCED-00238) on the PS1 by Käyttäjän tunainoil kanava

Wii U E Shop Demo by Gaming Vlog Network

What games do you think should have had demos? Let us know in the comments section below.

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